DayZCC 7.8.0.0

Hiermit seid Ihr in der Lage ohne größere Kenntnisse, auf einem Windows-System, einen DayZ Mod Private-Server zu erstellen.

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  • Version 7.8.0.0

    DayZCC 7.8.0.0 Changelog

    • [NEW] Added support for DayZ 1.8.7
    • [NEW] Updated to latest BE filters
    • [NEW] Customized Be filters
    • [NEW] Added all custom CC functions to DayZ 1.8.7
    • [NEW] Added rMod 2.1 support to DayZ 1.8.7
    • [NEW] Updated how you set hellispawns and carepkgs in dayz_server_config.hpp
    • [NEW] Option to enable/disable and set admins for GCam in dayz_server_config.hpp
    • [NEW] Changed the function saving data in player_login table
    • [NEW] Added new classnames to the vehicle loot generator
    • [NEW] Changed requiredBuild to latest patch version
    • [NEW] Rewrote updater function
    • [NEW] Added new version of log_code table
    • [NEW] Added latest quick fixes pushed by the mod dev team
    • [FIX] Updated classnames in items.xml
    • [FIX] Added new images for items
    • [FIX] Error child 103 during login/out
    • [FIX] Updated the old classnames for the vehicle loot generator
    • [FIX] Autoupdater not working
    • [REM] Removed database table log_code
    • [REM] Cleaned up unnecessary files
    • [REM] Temporary removed GCam
  • Version 7.7.1.0

    DayZCC 7.7.1.0 Changelog

    • [NEW] Added new icons to admin map
    • [FIX] Buildables like fences and gates not saving to database
    • [FIX] Deployable table missing new classnames
    • [FIX] Basebuilding items not showing up on map
    • [FIX] All deployables showing up as vehicles on admin map
  • Version 7.4.0.0

    DayZCC 7.4.0.0 Changelog

    • [NEW] Added support for DayZ 1.8.3
    • [NEW] Updated to latest BE filters
    • [NEW] Customized Be filters
    • [NEW] Added all custom CC functions to DayZ 1.8.3
    • [NEW] Added rMod 2.1 support to DayZ 1.8.3
    • [FIX] Unable to edit backpack-inventory in inventory editor
    • [FIX] Secondary ammo and bandages not saving in inventory editor
    • [FIX] GCam not working
  • Version 7.3.0.0

    DayZCC 7.3.0.0 Changelog

    • [FIX] Vehicle inventory not saving after a restart
    • [FIX] Vehicle damadge not saving
    • [FIX] Vehicle worldspace not updated when moved
    • [FIX] Vehicles not being removed from database when fully damage
    • [FIX] Deployables not being removed from database when destroyd by player
    • [FIX] Building import through CC tools not working
    • [FIX] Sorting under "Entities&Info" for vehicles wasn't working at all
    • [FIX] Sorting under "Entities&Info" for deployables wasn't working at all
    • [FIX] Database backup not working
    • [FIX] onDifferentData not being read by CC under Configuration/Security
    • [FIX] Database table world_vehicle not being created correctly
    • [FIX] Item check displaying some legal items as banned
    • [FIX] Vehicle import through CC tools not working
    • [FIX] Deployable inventory not saving after restart
    • [FIX] Destroying/burning deployables not working
    • [REM] Damage column from instance_deployable(not used)
    • [REM] Removed view v_player in database
    • [REM] Removed view v_vehicle in database
    • [REM] Removed view v_deployable in database
  • Version 7.2.0.0

    DayZCC 7.2.0.0 Changelog

    • [NEW] Added Support for DayZ 1.8.2
    • [NEW] Added CC functions to 1.8.2 code
    • [NEW] Added rMod2.1 support for DayZ 1.8.2
    • [NEW] Added support for latest beta patch 1.63.125548
    • [NEW] Added SteamPort and SteamQueryPort settings to CC-Configuration tab and config.cfg
    • [NEW] Added new database tables for player data (Character_Data, Player_Data, Player_Login)
    • [NEW] Renamed and changed columns/layout in the rest of the database tables
    • [NEW] Added CC functions to new Hive (.dll files)
    • [NEW] Added Microsoft Visual C++ 2008 Redistributable to installer
    • [NEW] Fixed and added new icons to the map
    • [NEW] Added missing images to adminpanel
    • [NEW] Updated old images in adminpanel to new ones
    • [NEW] Added allot more weapons and items to inventory editor in adminpanel
    • [NEW] Added several weapons to the check for banned weapons
    • [NEW] Updated GameQ that CC uses to report server info to dashboard to newest version
    • [NEW] Updated all battleye filters
    • [FIX] Arma2oaserver.exe not copying from Arma2OA root folder to instance folders
    • [FIX] Beta patch version check when launching software not working correctly
    • [FIX] Humanity not working correctly
    • [FIX] Medical not saving correctly on newest DayZ version
    • [FIX] Players not showing up on map
    • [FIX] All vehicles not showing up on map
    • [FIX] Inventory of deployables not showing correctly
    • [FIX] Saving new player gear from web-admin not working
    • [FIX] Players showing up as dead on map when they are alive
    • [FIX] Custom-loadout causing errors when trying to join server
    • [FIX] Custom-loadout not working with 1.8.2
    • [FIX] Removed broken keys from "Keys" folder causing server to crash
    • [FIX] Global Loudout not working on all supported maps
    • [FIX] Spawnselection on Lingor (Hunting Grounds) not working
    • [FIX] Required beta version changed to 125548 on all instances
    • [FIX] Players not spawning with global gear after death
    • [FIX] Database Error 1054 (Unknown column Survivor_Kills)
    • [FIX] Battleye filters, players kicked of server on death
    • [FIX] .rpt error from server files on death. (server_playerDied.sqf)
    • [FIX] Dashboard displaying "Server is currently offline" even though the server is running
    • [FIX] Item check in player and deployable inventory not working correctly
    • [FIX] Minor other problems with vehicle on map
    • [FIX] View "All" on map not working
    • [REM] Removed message "Could not delete a temporary folder!" during install
    • [REM] Removed option to install beta patch through CC installer! (Can only be installed through steam nowadays!)
    • [REM] Removed old player data tables (survivor,profile,log_entry)
  • Version 6.0.0.0

    DayZCC 6.0.0.0 Changelog

    • [NEW] New folder structure, dayz_server.pbo and HiveExt.dll are no longer stored in @dayzcc folder. Every map/mod has it's own folder with there own files, this is to be able to support more maps since most of them run different DayZ version.
    • [NEW] Updated HiveExt.dll
    • [NEW] Added new BattlEye filters
    • [NEW] CC now supports more maps again, following maps are now supported besides Chernarus:
      Lingor (Hunting Grounds), Utes, Takistan (2.2 By vRNemesis), Panthera, Fallujah, Namalsk, Thirsk, Celle, Isladuala, Oring
    • [NEW] Added support for rMod2.1 on all current supported maps
    • [NEW] Added CC functions to all currently supported maps
    • [NEW] Change the Lingor map to the more updated version of the map: DayZ Hunting Grounds
    • [NEW] Readded carepackages and random wrecks
    • [NEW] Custom-loadout still in
    • [NEW] Updated Takistan to 2.2 By vRNemesis
    • [NEW] All maps now has a very user/customize friendly server_spawnCrashSite.sqf for heli crash-site
    • [FIX] Spawn-selection working
    • [FIX] Fixed modlist error on some maps
    • [FIX] Fixed problems with starting up a Namalsk server
    • [FIX] Gender-selection working
    • [FIX] Added missing "," for all rmod mission.sqm
  • Version 5.9.4.1

    Changelog:

    [FIX] Added missing items and icons

    [FIX] Building import through CC tools not working

    [FIX] Killfeed in admin panel not working

    [FIX] In-game kill messages not working

    [FIX] Added functions in dayz_server_config.hpp to dayz files

    [FIX] CC Auto updater not working

    [FIX] Tent and stashes not saving

    [FIX] Other deployables not saving (There is still problem with some of them.)

    [FIX] Custom-loadout not working


    [NEW] Changed url's to new .org domain

    [NEW] Re-added GCAM to mission files

    [NEW] Customized server_spawnCrashSite.sqf for easier change of loot tables


    [REM] Temp removed carepackages and random wrecks

  • Version 5.9.4.0

    Changelog:

    [NEW] Added support for 1.8.0.3

    [NEW] Changed Setup/Launcher look

    [REM] "Test" being displayed in the left corner. (Set server name in your mission/init.sqf)

  • Version 5.9.3.0

    Kein Changelog bekannt

  • Version 5.9.2.0