A13.7 Patch And A14 Status

  • Hey Survivalist,
    We have an Alpha 13 patch out now and here is a status update on 14.

    We’re working hard on Alpha 14 and it has some great new content. Here are the highlights: Navezgane has gotten a lot bigger and better with a brand new improved height map with higher mountains and deep water, a new smoothing algorithm that makes the land and water much more natural, a multitude of new locations including the largest city in the expanded plains, and a bandit like shanty town and a huge lake with islands just to name a few.

    Alpha 14 also has many new perks and improvements to our skills system, a great new damage and death system where zombies feed on your corpse, an introductory basics of survival quest, 15 repeatable quest note challenges, a radiant buried treasure quest system for infinite digging for treasure fun, many new improved world textures and block shapes, a major rebalancing of block damage, leveling and XP, some good optimizations, random gen improvements, and so many bug fixes. We’re making great progress on it folks so expect it to drop in February.

    Even with all this going on we took some time out to fix the most important user reported bugs from 13.6 and have an Alpha 13.7 patch ready. Tip of the fedora goes out to Gazz and Clockwork Orange for their xml fixes. You guys rock!

    Alpha 13.7 Patch notes

    Fixed: Dropped Blocks Damaging Terrain & Other Blocks, PVP Exploit
    => removed all item to block damage as this is the source of too many exploits
    Fixed: Various xml bugs, exploits
    Fixed: Night vision effect
    Fixed: Modifying XUI cfg to access cheat menu on remote games
    Fixed: NRef on dedi
    Fixed: Armor Modifier values
    Fixed: Items from aborted crafting queue spam server
    Fixed: WRN Missing Cleanup for XML: xui/styles
    Fixed: NRE Spamming Client Output
    Fixed: Wrong case for XUi filenames
    Fixed: Dupe with Exceeding Stack limit on full inventory
    Fixed: Toolbelt transform duping for placeable items
    Fixed: Campfire/forge duping – dedicated server
    Fixed: Crafting and timers have inaccuracies in the time
    Fixed: Broken onscreen debuff status icons
    Fixed: Cobblestone ramp frame no longer craftable
    Fixed: Items and blocks spaz out after explosions dedi only
    Fixed: NRE, missing chunks and pink items/objects after sucking items with full inventory
    Changed: temporary fix to invulnerability from armor skills

    Quelle: http://7daystodie.com/a13-7-patch-and-a13-status/

    Chillen ist die Kunst, sich beim Nichtstun nicht zu langweilen.

    Einmal editiert, zuletzt von Adebar ()