DZSA Launcher downloaded die Mods für bestimmten Server nicht

  • Hi ich habe folgendes Problem mein Server läuft mit Mods welche auch gehen nur werden diese nicht angezeigt.


    ; Echo off

    cls

    set watch=DayZ Server

    title %watch% Watchdog

    cd "C:\Program Files (x86)\Steam\steamapps\common\DayZServer"

    :watchdog

    echo (%time%) %watch% started.

    start "DayZ Server" /wait "DZSALModServer.exe" -config=serverDZ.cfg -port=2302 -profiles=C:\Program Files (x86)\Steam\steamapps\common\DayZServer\ProfileFolder"

    "-mod=@CF;@Community-Online-Tools;@Unlimited_Stamina;@KillFeed;@ZomBerry_Admin_Tools;@Mass'sManyItemOverhaul;@Munghards_Itempack;@Server_Information_Panel;@VanillaPlusPlusMap;@BaseBuildingPlus;@BadgerBuildings;@BuildAnywhere;@WalkingDeadZombies;@BuilderItems;@Car_Pack;@Cl0ud's_Military_Gear;@DisableBaseDestruction;@ExterminatorZ;@dmns_humvee;@GAZ_Tigr;@VanillaPlusPlusMap;@InfectedHordesPlus;@DisableBaseDestruction;@Trader" -dologs -adminlog -netlog -freezecheck


    echo (%time%) %watch% closed or crashed, restarting.




    das log

    Starting Webserver

    2019-06-04 03:25:20 [INFO] (uhttpsharp.HttpServer) Embedded uhttpserver started.

    Webserver listening on 0.0.0.0:2312

    Starting DayZ Server

    Running C:\Program Files (x86)\Steam\steamapps\common\DayZServer\DayZServer_x64.exe "-config=serverDZ.cfg" "-port=2302" "-profiles=C:\Program" "Files" "(x86)\Steam\steamapps\common\DayZServer\ProfileFolder -mod=@CF;@Community-Online-Tools;@Unlimited_Stamina;@KillFeed;@ZomBerry_Admin_Tools;@Mass'sManyItemOverhaul;@Munghards_Itempack;@Server_Information_Panel;@VanillaPlusPlusMap;@BaseBuildingPlus;@BadgerBuildings;@BuildAnywhere;@WalkingDeadZombies;@BuilderItems;@Car_Pack;@Cl0ud's_Military_Gear;@DisableBaseDestruction;@ExterminatorZ;@dmns_humvee;@GAZ_Tigr;@VanillaPlusPlusMap;@InfectedHordesPlus;@DisableBaseDestruction;@Trader -dologs -adminlog -netlog -freezecheck"


    Lg Tobi

  • Hallo TobiasKoenn,


    Du kannst Deinen Server bei https://dayzsalauncher.com/#/servercheck überprüfen lassen ob die MODs auch alle gelistet sind.

    Wichtig, solltest Du auf dem Server oder Router eine Firewall an haben, ist der TCP Port 2312 (DZSALauncher) für den Server freizugeben.


    Bei der Überprüfung musst Du den Query Port angeben!


    Beispiel "GermanDayZ.de - Survival":

    https://dayzsalauncher.com/#/s…heck/193.111.198.53:27016


    Gruss,

    [moon]

  • Hey


    "-mod=@CF;@Community-Online-Tools;@Unlimited_Stamina;@KillFeed;@ZomBerry_Admin_Tools;@Mass'sManyItemOverhaul;@Munghards_Itempack;@Server_Information_Panel;@VanillaPlusPlusMap;@BaseBuildingPlus;@BadgerBuildings;@BuildAnywhere;@WalkingDeadZombies;@BuilderItems;@Car_Pack;@Cl0ud's_Military_Gear;@DisableBaseDestruction;@ExterminatorZ;@dmns_humvee;@GAZ_Tigr;@VanillaPlusPlusMap;@InfectedHordesPlus;@DisableBaseDestruction;@Trader"


    schaut schon so aus

  • Habe ich gemacht

    leider ohne Erfolg



    Starting Webserver

    2019-06-05 08:06:25 [INFO] (uhttpsharp.HttpServer) Embedded uhttpserver started.

    Webserver listening on 0.0.0.0:2312

    Starting DayZ Server

    Running C:\Program Files (x86)\Steam\steamapps\common\DayZServer\DayZServer_x64.exe "-config=serverDZ.cfg" "-port=2302" "-profiles=C:\Program Files (x86)\Steam\steamapps\common\DayZServer\ProfileFolder" "-mod=@CF;@Community-Online-Tools;@Unlimited_Stamina;@KillFeed;@ZomBerry_Admin_Tools;@Mass'sManyItemOverhaul;@Munghards_Itempack;@Server_Information_Panel;@VanillaPlusPlusMap;@BaseBuildingPlus;@BadgerBuildings;@BuildAnywhere;@WalkingDeadZombies;@BuilderItems;@Car_Pack;@Cl0ud's_Military_Gear;@DisableBaseDestruction;@ExterminatorZ;@dmns_humvee;@GAZ_Tigr;@VanillaPlusPlusMap;@InfectedHordesPlus;@DisableBaseDestruction;@Trader" "-dologs" "-adminlog" "-netlog" "-freezecheck"